UX Design

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“User Experience Design” is usually used interchangeably with terms like “User Interface Design” and “Usability”. However, while usability and interface (UI) design are important aspects of UX design, they're subsets of it – UX design covers a huge array of other areas, too. A UX designer cares with the whole process of acquiring and integrating a product, including aspects of branding, design, usability and performance . It's a story that begins before the device is even within the user’s hands.

Products that provide great user experience (e.g., the iPhone) are thus designed with not only the product’s consumption or use in mind but also the whole process of acquiring, owning and even troubleshooting it. Similarly, UX designers don’t just specialise in creating products that are usable; we consider other aspects of the user experience, like pleasure, efficiency and fun, too. Consequently, there's no single definition of an honest user experience. Instead, an honest user experience is one that meets a specific user’s needs within the specific context where he or she uses the merchandise .

UX Design means thinking about the way of product use.

As a UX designer, I consider the Why, What and the way of product use. The Why involves the users’ motivations for adopting a product, whether or not they relate to a task they want to perform with it or to values and views which users accompany the ownership and use of the merchandise . The What addresses the items people can do with a product—its functionality. Finally, the How relates to the planning of functionality in an accessible and aesthetically pleasant way. UX designers start with the Why before determining the What then , finally, the How so as to make products that users can form meaningful experiences with. In software designs, you'll  got to make sure the product’s “substance” comes through an existing device and offers a seamless, fluid experience.

User-centricity wins!

Since UX design encompasses the whole user journey, it’s a multidisciplinary field – UX designers come from a spread of backgrounds like visual design, programming, psychology and interaction design. To design for human users also means I've got to figure with a heightened scope regarding accessibility and accommodating many potential users’ physical limitations, like reading small text. A UX designer’s typical tasks vary, but often include user research, creating personas, designing wireframes and interactive prototypes also as testing designs. These tasks can vary greatly from one organization to subsequent , but they always demand designers to be the users’ advocate and keep the users’ needs at the middle of all design and development efforts. That’s also why most UX designers add some sort of user-centered work process, and keep channeling their best-informed efforts until they address all of the relevant issues and user needs optimally.

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